Tuesday 19 January 2021

Life is Strange: Before the Storm - Episode One "Awake"

 


Life is Strange: Before the Storm is a three-part episodic standalone game that serves as a prequel to Life is Strange and is set three years prior to the main game's events. 

It features Chloe Price as the playable protagonist and Rachel Amber as a main character who is crucial to the story. The prequel is set in May 2010, three years prior to the events of the main game, shortly after Chloe's mother Joyce Price became involved with soon-to-be stepfather David Madsen. 




The game features returning characters William Price, Frank Bowers, Nathan Prescott, and Victoria Chase as well as returning background characters such as the Truck Driver. 
The story focuses on Chloe's life as a sophomore at Blackwell Academy as well as the relationship between Chloe and Rachel and the events that made them bond.


Episode One: "Awake":
On May 6th, Chloe Price sneaks off to the old mill and trash-talks her way into a Firewalk concert. 
After a confrontation with two men, she is rescued by schoolmate Rachel Amber. After reuniting at school the next morning, Chloe and Rachel decide to stow away on a cargo train that takes them to a lookout point. 
After looking through the viewfinder, Rachel is suddenly determined to get drunk by drinking previously stolen wine. 
After moving on to the scrapyard, Chloe confronts Rachel about the mood change. Rachel leaves and Chloe discovers the family car her father was killed in. 
Rachel later discloses that she had witnessed her father cheating on her mother via the viewfinder. In a rage, Rachel burns a family photo in a trash bin, then angrily kicks it over, lighting a nearby tree on fire.






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Acclaimed sign-shifting platform-puzzler The Pedestrian out on PlayStation next week

 


Developer Skookum Arts is bringing its acclaimed platform puzzler The Pedestrian to PlayStation 4 and PlayStation 5 on 29th January.


The Pedestrian, which released on PC at the start of last year, follows the 2D adventures of an energetic stick person as they scramble across platforms imprinted on public signs scattered around a beautifully rendered 3D metropolis.


Just as the platform genre demands, there’s ample jumping-type business to be done, but The Pedestrian complicates matters by demanding players make each stage, usually consisting of a number of different signs, traversable first.





 The Pedestrian – PlayStation trailer.


That requires shifting signs around the screen and connecting nodes between them to link up the likes of doors and ladders (eventually, more complex mechanisms such as crates, keys, levers, lasers, and elevators are introduced) and to create a route to the exit. If you’re having trouble visualising that, The Pedestrian’s trailer should go some way to clearing things up.


Eurogamer liked The Pedestrian a lot when it released last year, with contributor Edwin Evans-Thirlwell calling it a “serene, quietly uplifting afternoon’s entertainment for urban explorers and platform fans alike” in his Recommended review.


“For all the near-complete absence of fully fleshed-out human beings,” he wrote, “there’s a lovely emphasis on turning up traces of human activity – knotted shoes tossed over telegraph wires, stickers on lampposts, a wobbling Hula dancer in a window. Little pieces of life, nestled amongst signs that have ceased to be signs and become rather like treasure.”




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Monday 18 January 2021

The NYT Thinks We’re Gaming Too Much, But It’s One Of The Only Things Keeping Me Sane

 


It’s that time of year again: a large publication has had decided that kids play too many games, and this time it’s a COVID-flavoured special, courtesy of the New York Times, designed to make parents feel guilty for letting their energy-filled children play video games after being cooped up all day doing online school.


I won’t pretend that video games are actually perfect, although it’s tempting to go on the defence, here. There are a lot of predatory practices in games, like microtransactions and gambling mechanics that can easily seduce kids into getting addicted. Plus, the last two generations – the ones that grew up with technology – are so used to everything being served on a screen that we often struggle to be alone with ourselves for any stretch of time at all without one in front of us. Yes, we all take our phones to the toilet. Yes, we play Switch on the sofa while we watch movies. Can you blame us? Technology is so delicious, and life is so short.


But I do want these publications to consider the kids’ point of view. They’re bored! They’re stuck inside! They miss their friends! Where’s the empathy for this generation of children that is spending a significant proportion of their lives in a global pandemic, where nothing they do is right, learning is near-impossible, and the governments keep rewriting the rules?


Honestly, if I was a kid during all this, I’d have rioted.


It’s not much of a hyperbolic statement when I say that video games have kept me sane during all this. If this pandemic had happened during the early 2000s, I would have only been in touch with my chums through MSN Messenger, limited to short bursts of text and spamming of the wilted rose emoji to symbolise how sad we were. I would have had my tiny library of Game Boy Advance games to entertain myself. I probably would have read more books, but they’d be books I’d read before, anyway.


In 2020, I can ping my friends on Discord and be running around a virtual world with them in a matter of minutes.





The NYT piece references increased online use being associated with anxiety, depression, obesity, and aggression, which – in my experience – can be true. Going on Twitter makes me anxious. Trying to beat a difficult platformer, like Guacamelee or Ori and the Blind Forest, makes me stressed. Playing games all day and not going outside makes me gain weight.


Do you know what else is true? Winding down with Hades actively helps me when I’m anxious, because it gives me something to hyperfocus on. Playing Ring Fit Adventure every morning not only helps me stay in shape, it makes me actively want to go outside and do more exercise. Streaming games helps me feel less alone in a pandemic where I’m separated from almost all of my friends.


A couple of weeks ago, around New Year’s Eve, I played Among Us for the first time with a group of friends. I haven’t seen them in a year and a half – they live in England, I live in Canada, and we’re in a pandemic, so taking flights across the ocean to have a cup of tea and a natter is frowned upon.


Now, I’ve never murdered any of these friends on a spaceship in real life, so take this with a pinch of salt, but when we’re playing games together, it feels a lot like hanging out. Even when those games are about betrayal and lying (which I did very successfully, by the way). We also play Dungeons and Dragons together, watch Bridgerton together, and goof around on co-op games like Animal Crossing and PHOGS!, when we can find the time. I don’t feel like I’m trapped in a house, on the other side of the sea, unable to go outside – I feel like I have a rich (albeit virtual) life.


My partner and I spend most of our evenings in front of a screen. Sometimes we do jigsaws while watching a movie; sometimes we play Final Fantasy VII Remake together; sometimes we get a couple of friends together to demolish each other at Puyo Puyo Tetris. The key is moderation – we also cook together, go on walks into town, and eat most of our dinners at the table. We even banned phones at bedtime, so we read or talk instead. This balance was hard-won, and we slip up a lot. But when we lived apart for the first few months of the pandemic, we would play Minecraft for hours together. That time wasn’t any less high-quality than the time we spend screen-free. Gaming has enriched our lives and our relationship, and life would be very different without it.


To see a bunch of children getting increasingly depressed and worried during an unprecedented global pandemic, and then blame said depression on gaming – their only release, and maybe their main way of socialising – is unkind and unfair, and it comes from a place of fearing what we don’t understand.




I grew up with games. I understand their allure and their dangers. I won’t pretend to know anything about parenting, because I’ve never had a child (although I was one once), so I won’t lecture anyone on how to raise their kids. I know that these pieces are written for exasperated parents, who want their fears confirmed when their kid is throwing a tantrum about the wi-fi being turned off. I get it.


But kids are people, too. They’re lonely, they’re probably scared, and they want a way to escape for a little while. Do you remember how stressful being a kid was? It doesn’t seem that much to adults, who have real responsibilities and jobs, but having to go to school every day is wayyyy more taxing than most jobs, where you largely get to do the thing you’re good at, and you get paid for it. There’s social dynamics to navigate, basic human functions to figure out, and the horrifying vague threat of puberty, all while trying to remember when Henry VIII died. Wouldn’t you want to play games at the end of that, too?


Yeah, we’d all rather that kids were outside, running around, making friends, and soaking in the sun. Right now, though, we’re all just trying to survive through this, physically and mentally. Video games aren’t scary. They aren’t evil. They’re just another way to entertain yourself, and a lot of them are just really good.


I keep thinking of this one quote from the NYT article:


THE FAMILY DOG DIED ON NEW YEAR’S EVE AND JAMES SAID THAT PLAYING GAMES WITH HIS FRIENDS HELPED HIM TO NOT THINK ABOUT THE LOSS. THIS CONCERNED HIS MOTHER, KATHLEEN REICHERT, WHO FELT THAT HER SON WAS ESCAPING THE EMOTIONS OF REAL LIFE.


“WHAT ARE YOU GOING TO DO WHEN YOU’RE MARRIED AND STRESSED? TELL YOUR WIFE THAT YOU NEED TO PLAY XBOX?” SHE SAID TO HER SON DURING THE INTERVIEW.


Listen, one day, this kid is going to grow up, and maybe marry someone. He will still be into playing Xbox, because that was his childhood. He will probably still play games to connect with friends, and to handle his emotions. Is it the healthiest way to cope? Maybe not. Is it better than not coping at all? You bet your butt. I just hope this kid finds a wife to whom he can say, “I’m going to play Xbox”, and she’ll understand. Maybe she’ll even join in.




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Monday 4 January 2021

Game Geeks News – Game of the Year 2020: Life is Strange

To wrap up 2020 we thought we would share with you our "Game of the Year". That does not mean games in the charts for 2020, but games we have had the opportunity to play, and boy... Life is Strange has certainly hit the mark.

Life Is Strange takes place in the fictional town of Arcadia Bay, Oregon, and is told from the perspective of Maxine "Max" Caulfield, a twelfth-grade student attending Blackwell Academy during October 2013. During photography class with her teacher Mark Jefferson, Max experiences a vision of a lighthouse being destroyed by a swelling tornado. Leaving for the restroom to regain her composure, she witnesses classmate Nathan Prescott kill a girl in a fit of rage.

In a single, sudden effort, she develops the ability to rewind time and rescues the girl, revealed to be her childhood friend Chloe Price. The two reunite and go for a walk at the lighthouse, where Max reveals to Chloe her capacity to travel back in time. They establish that the vision is rather the reckoning of a future event: a storm approaching the town.   

Life is Strange: Episode One: Chrysalis 
Max Caulfield, student at Blackwell Academy in Arcadia Bay, Oregon, discovers she can rewind time. The episode revolves around her testing her power and reuniting with her old best friend, Chloe Price. The pair set out to find out more about the disappearance of Rachel Amber, the harassment of Kate Marsh and the drug schemes of Nathan Prescott. The friendship between Max and Chloe is put to the test as Max debates whether to reveal her rewind power. Can they save Arcadia Bay from destruction at the hands of the oncoming tornado?  

 
Life is Strange: Episode Two: Out of Time 
Max Caulfield tries to convince Chloe Price that she can rewind time but starts to suspect that her power may not last forever. Meanwhile, Kate Marsh tries to deal with the public shame over a viral video that was leaked and shared around the students of Blackwell.

 
Life is Strange: Episode Three: Chaos Theory 
Max Caulfield and her "partner in crime", Chloe Price, start an investigation into the mysteries surrounding Blackwell students Kate Marsh and Rachel Amber. As they make headway, Chloe discovers that even those close to her have secrets. A new rewind power presents itself to Max, and its use has devastating consequences.

 Life is Strange: Episode Four: Dark Room 
 Max realizes that changing the past can lead to painful consequences, and that time is not a great healer. Her investigation into the disappearance of Rachel Amber reaches a thrilling conclusion as she finds the Dark Room. Will the answers lie within? Or will there just be trouble?

Life is Strange: Episode Five: Polarized
Max is held captive inside the bunker with Mark Jefferson, but by using her powers, she manages to escape into a photograph. Emerging back at the beginning in Jefferson's class, it is made possible for her to inform David Madsen of her kidnapper's identity - Jefferson is caught, Chloe Price is rescued, and Max is awarded the opportunity to go to San Francisco as the winner of the Everyday Heroes Photo Contest and see her photograph displayed in an art gallery. She calls Chloe from the event, realizing that in spite of all her efforts, the storm still exists and is heading towards Arcadia Bay.

Max uses her powers to go back in time to the taking of her photo entry, which eventually leads her to sojourn alternative realities as they devolve into a dreamscape nightmare. By the story's end, Max arrives at the lighthouse with Chloe. They confront the fact that Max brought the approaching superstorm into existence by availing herself of the advantage of time travel abilities and saving Chloe in the bathroom from the start. Max must make a final choice: sacrifice Chloe's life in order to save Arcadia Bay or sacrifice Arcadia Bay to prevent Chloe's demise.



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Epic Games Is Converting A Shopping Mall Into Its New Headquarters

  



When you’re as successful as Epic Games is, you can make just about anything happen. That might range from getting literally anyone and anything to appear in Fortnite, having big companies like Sony invest in you, generating enough cash to go toe-to-toe with Apple, or, I don’t know, buying an entire shopping mall to use as your new headquarters. Well, Epic continues to show that dreams do come true because it did just that: it bought a mall for itself.  


Residents of Cary, North Carolina will soon bid farewell to the struggling Cary Towne Center and hello to Epic Games’ new global headquarters. As reported by the Triangle Business Journal, the Fortnite and Unreal Engine maker purchased the 87-acre site for $95 million, a deal that closed last Thursday. So far, we know the new campus will consist of office buildings and recreational spaces, but Epic is working with city officials to include community aspects such as a public sports/recreation centre. Development of the new headquarters is scheduled to begin this year with work to be completed by 2024. 



Epic’s current headquarters is also located in Cary, and is a mere 10-minute drive from the mall, making it an easy move. The purchase makes sense on paper, and I’d personally rather they do this than spend money making anymore bizarre and eye-rolling fake advertisements. I’m just disappointed Epic didn’t go the obvious and more fun route of modelling the area after Fortnite’s former Mega Mall. 

So, did any of you purchase an entire mall today? If so, feel free to rub it in our faces in the comments!











Sunday 22 September 2019

Keanu Reeves Visits Hideo Kojima & Kojima Productions




Keanu Reeves is the latest celebrity to make his way over to Hideo Kojima’s studio, Kojima Productions, in Shinagawa, Tokyo, Japan. Kojima is well known among gamer`s as the mind behind the Metal Gear Solid series as well as PS4’s upcoming exclusive, Death Stranding. Hardcore fans, however, know Kojima as an avid movie and music fan. He always gushes about films on his personal Twitter and even went as far as creating a Very Easy Mode in Death Stranding for movie fans. Over the years since the title began development, a number of notable figures from various entertainment industries have made their way to his studio for one reason or another, some of who even later made it into Death Stranding.

Conan O’Brien, Jordan Vogt-Roberts, Grimes, CHVRCHES, Bring Me the Horizon, Edgar Wright, and more have all visited Kojima’s studio. As for who’s in Death Stranding, the game stars Norman Reedus and will also include Mads Mikkelsen, Léa Seydoux, and Guillermo del Toro. Geoff Keighley, one of Kojima’s longtime friends and the person behind The Game Awards, was even recently revealed as making an appearance in Death Stranding. Reeves, however, is actually appearing in another upcoming game from CD Projekt Red, Cyberpunk 2077, but could a role in Kojima’s Death Stranding happen as well?
Related: Who is Keanu Reeves’ Character in Cyberpunk 2077?

Kojima shared on his various social media accounts that Keanu Reeves happened to stop by the studio recently, posting pictures that show both Reeves and Kojima striking a couple of fun poses. During San Diego Comic-Con, Kojima actually talked about how Reeves was almost in Death Stranding, having been recommended to him for the role that eventually went to Mikkelsen.






Reeves recently became the celebrity heartthrob of the gaming industry after it was announced he would be taking on the role of a key character in Cyberpunk 2077. What was even better than the announcement, though, was when Reeves took the stage at Microsoft’s E3 2019 press conference and called fans “breathtaking.” This is in addition to what’s already been a great year for Reeves thanks to John Wick 3, his scene-stealing roles in both Toy Story 4 and Always Be My Maybe, and that video of him answering questions while playing with puppies.




Hopefully, this latest visit at Kojima Productions blossoms into a wonderful friendship between the prolific developer and actor. As of right now, the studio seems to be fully focused on polishing Death Stranding for its November 8 release date. What’s on the horizon for Kojima Productions after Death Stranding launches on PS4 still remains to be seen, but it’s sure to be something worth getting exited about.





Saturday 7 September 2019

Yes, Overwatch for Switch is real



Blizzard team-based shooter Overwatch will launch for Nintendo Switch, and you’ll see this officially announced during today’s Nintendo Direct.

An Overwatch-branded Nintendo Switch case spotted on Amazon recently set tongues wagging, and today a dodgy-looking piece of paper purporting to be a retailer release date list turned up on Resetera.

Kotaku reported its sources have heard about the Overwatch port. Eurogamer sources have heard the same.

Blizzard’s Jeff Kaplan said in a Reddit AMA two years ago he’d love to see a Nintendo Switch version of Overwatch launch, and while this new version hasn’t been in development that long, I’ve heard Blizzard has been tinkering with the game to get it working on Nintendo’s hardware for some time now.

We’ll see how it looks in a few hours.



Sunday 25 August 2019

Arnold Schwarzenegger’s likeness used for Mortal Kombat 11’s Terminator, but not his voice







You gotta listen to the way people talk.




The Terminator that's set to appear in Mortal Kombat 11 features Arnold Schwarzenegger's likeness but not his voice, it's been confirmed.Fans had thought Arnie provided voice-acting for Mortal Kombat 11 after NetherRealm chief Ed Boon tweeted to say he couldn't believe the developer had got Arnie in the game.

But it turns out it's just his likeness that forms the basis of the T-800 that's playable in Mortal Kombat 11. His dialogue will be provided by a sound-a-like - someone, I presume, who's really good at doing an Arnie impression.




 

The news was first reported by The Hollywood Reporter, which said publisher Warner Bros. confirmed it.

It's a shame real-life Arnie hasn't provided voice work for virtual T-800, but the main thing is Mortal Kombat 11 has his likeness - and based on the reveal trailer, the game's T-800 looks great.


Source: Game Geeks News

Saturday 27 October 2018

Fortnite Fundamentals




Fortnite is the title of successful new sport that was launched again in September of 2017. When it was first launched there was little or no hype about it and didn’t obtain a lot consideration at its preliminary launch. Attributable to that straightforward reality, the corporate that created it determined to supply a portion of the sport without cost and for the reason that sport has change into most likely the preferred on the planet now. There are a lot of elements that make the sport distinctive.

First off, it’s a third particular person shooter however very animated in its positioning so not very severe in a way of phrases. Together with being a shooter sport you’ll be able to harvest supplies equivalent to wooden, brick and steel and craft completely different constructing constructions like ramps, partitions, flooring, and actually something possible. The purpose of the sport is to be the final participant or squad standing. The sport begins out with 100 gamers all dropping in from a college bus held within the air by a sizzling air balloon to a large island with completely different little cities and locations marked on the map. Every particular person drops off of the bus and as soon as they land they loot for weapons and defend earlier than another person finds the loot first. There are a lot of various kinds of weapons like shotguns, rifles, rocket launchers and plenty of different completely different weaponry to seek out. Gamers open up golden chests that provide you with a number of gadgets usable in sport like potions and weapons as talked about above. As soon as a participant has the loot they need they need to transfer into the storm circle as the surface storm closes in slowly and forces gamers collectively. The storm will slowly lower your well being in case you are caught in it until ultimately your well being runs out. As soon as your well being runs out there is no such thing as a respawning into the identical sport as you could begin over from the start.


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The last word objective is to be the final one standing and obtain a “Victory Royale”. It’s a tough feat as there are various extremely expert gamers on the market that play and compete viciously regularly. The important thing that has been discovered by most of those extremely expert players is to have the ability to construct extra effectively and rapidly within the warmth of a gun struggle. These builders are often essentially the most expert of gamers and have a tendency to win extra of the video games they play. Inexperienced gamers which can be nonetheless studying the general circulate of the sport don’t often discover their first win until many video games performed. As time has gone on the builders of the sport have added particular restricted time sport modes to the combo as properly to maintain the sport attention-grabbing and their die-hard gamers entertained and never turning into bored after so lengthy. The mode that has change into a favourite of many is the excessive explosive mode which takes away all regular weapons and leaves gamers wandering across the map discovering grenade launchers and rocket launchers and some different specialty weapons to win the sport with. These further modes present a ability change and permit newer gamers to change into extra accustomed to gadgets which can be much less prevalent within the regular mode and permits them to experiment extra freely so they aren’t unprepared within the common mode.

Total, the sport is enjoyable for all ages and gives an excellent problem for the aggressive particular person in all of us. Fortnite is a fad for now however search for it to stay round for some time longer as an increasing number of gamers proceed to hitch the ranks as every day goes by.


Source: Brandon Nagem

Tuesday 9 October 2018

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